﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace TerenXNA
{
    public class WorldObject
    {
        public Model model;
        public Vector2 position;

        public WorldObject(Model model, Vector2 position)
        {
            this.model = model;
            this.position = position;
        }
    }
}
